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base repository: OSVR/OSVR-Unity-Rendering
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base: master
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head repository: OSVR/OSVR-Unity-Rendering
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compare: oglSupportOSX
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  • 20 commits
  • 4 files changed
  • 2 contributors

Commits on Sep 19, 2016

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  2. Added SDL2 to CmakeLists

    DuFF14 committed Sep 19, 2016
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  3. add #includes for SDL

    DuFF14 committed Sep 19, 2016
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  4. Call SDLInitQuit

    DuFF14 committed Sep 19, 2016
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  6. Work towards OpenGL Shared context with Unity. Running this code resu…

    …lts in left eye red viewport (gl clear color), and black right eye.
    DuFF14 committed Sep 19, 2016
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Commits on Sep 28, 2016

  1. these changes get us into a state that at least shows an image on the…

    … display, but it does not update with tracking. Unity editor crahses, but build stays alive with OpenGL errors.
    DuFF14 committed Sep 28, 2016
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Commits on Nov 22, 2016

  1. works now in editor with errors, but not builds. SDL Window is hidden…

    …. Crashes Unity on second run.
    DuFF14 committed Nov 22, 2016
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Commits on Nov 28, 2016

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  2. Comment out code that isn't necessary for working path, narrowing dow…

    …n what is causing errors and failure in direct mode or extended mode builds.
    DuFF14 committed Nov 28, 2016
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Commits on Dec 1, 2016

  1. Restore previous gl context after calling SDL_GL_MakeCurrent. Now wor…

    …ks in extended mode builds.
    DuFF14 committed Dec 1, 2016
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Commits on Dec 14, 2016

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  6. Build plugin as C++11

    DuFF14 committed Dec 14, 2016
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  8. uncommented boost assert

    DuFF14 committed Dec 14, 2016
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Commits on Apr 2, 2017

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