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GodotSharp.sln
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31 lines (31 loc) · 1.35 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32804.467
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SourceGenerators", "SourceGenerators\SourceGenerators.csproj", "{84109308-E4DF-4AEA-B8E8-685DF554DFC0}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4F6220D4-A3D8-4261-81F3-D3D120577D8F}"
ProjectSection(SolutionItems) = preProject
.gitignore = .gitignore
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{84109308-E4DF-4AEA-B8E8-685DF554DFC0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{84109308-E4DF-4AEA-B8E8-685DF554DFC0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{84109308-E4DF-4AEA-B8E8-685DF554DFC0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{84109308-E4DF-4AEA-B8E8-685DF554DFC0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {45A49ACE-0EAC-4536-8FB3-7AFBDF408B85}
EndGlobalSection
EndGlobal