- Joined
- Nov 8, 2023
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- 68
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Hi
So, I've got a bit of an unusual feature I'm trying to implement that sounds simple on paper, but has been really tricky for me to put in.
What it is, it's this sort of 'side-game' feature players can access from save points. When they select to start the side-game, the current party members will all be swapped out, and a new actor will take over and be transported to another map. The player will play out the side-game with the new actor.
Once the side-game is over, that actor will be swapped out, main party swapped back in and teleported back to the save point, and the player will resume controlling the main party where they left off.
So I've worked out how to do the first half, but I'm struggling with the second part, where the main party comes back in. How can I make the game remember which actors were in the party when they started the side-game? I know there's a feature in Control Variables where you can store party members as a variable, but how do you actually do anything with it? I've seen the option under Other where you can store Party Members as a whole, and individually under Party with Actor IDs. I'm just not sure how to use that info to bring the party back.
So, I've got a bit of an unusual feature I'm trying to implement that sounds simple on paper, but has been really tricky for me to put in.
What it is, it's this sort of 'side-game' feature players can access from save points. When they select to start the side-game, the current party members will all be swapped out, and a new actor will take over and be transported to another map. The player will play out the side-game with the new actor.
Once the side-game is over, that actor will be swapped out, main party swapped back in and teleported back to the save point, and the player will resume controlling the main party where they left off.
So I've worked out how to do the first half, but I'm struggling with the second part, where the main party comes back in. How can I make the game remember which actors were in the party when they started the side-game? I know there's a feature in Control Variables where you can store party members as a variable, but how do you actually do anything with it? I've seen the option under Other where you can store Party Members as a whole, and individually under Party with Actor IDs. I'm just not sure how to use that info to bring the party back.



