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Lunarea

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All general forum rules apply in addition to the following:

Opening a Workshop:


1- Tag your post.
The first tag should be the type of service you're offering: Graphics, Music, Writing, Scripting or Other. The second tag should narrow your field of expertise: Tileset, Character, Background, Logo, Title/Game Over, BGM, SFX, RGSS1, RGSS2, RGSS3, Design, Dialogue, or Other.

You may add other tags as you wish. Note that tags will make your workshop much easier to find, so consider using tags for your style (ex. custom, RTP, orchestral etc) or technique (ex. pixel art, painted, vector, composition remix, etc).

2- Your first post must contain a request template, description of your services and samples.
Please include a sample for each service you are offering. You may also wish to add a current workload, so a requester can tell how quickly you will be able to get to their request.

3- You may not ask for payment or donations.
If you want to take commissions instead of requests, please post in Classifieds.

4- Keep your workshop up to date.

Workshops that seem abandoned will be closed to avoid spamming. You may contact a moderator via PM if you need to have your workshop re-opened.

Requesting from a workshop:

1- Format your request by following the workshop template.

Please be as descriptive and elaborate as you can.

2- Do not post in multiple workshops.

Doing so wastes the creator's time.

3- Thank the workshop owner once your request is complete.

Requests take time to complete, and the creators always want to know their work is appreciated.
 
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Twitch stream is live with Resident Evil 9! Feel free to drop by!
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All of the skill/system icons: Done
Pepper hopped up on my bed to snuggle earlier... and now there's grains of kitty litter all over the foot of my bed. Now she's in her own bed fast asleep. Sometimes, I like to wonder what Pepper dreams about... does she dream of chasing her toys? Pouncing on the lizards she sees on her patio? Purring in a sunny window? Receiving pets and scritchies?
Oh no... she's back in my bed.
Really interesting seeing the public be so okay with the placeholder art in Slay the Spire 2. I guess they trust in the potential of the final product, but it would be cool if the general consumer had a better understanding of dev pipelines.
Haven't updated my status in awhile. I'm taking a short break from working on my game because I have a sliiiight burnout,,

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