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  1. DeyJay5

    VXAce Rainbowman

    Rainbowman is a turn based RPG, with an original story and fairy tale tropes. You'll use rainbow attacks to fight enemies. STORY GAMEPLAY DOWNLOAD LINK GAMEPLAY VIDEO: SCREENSHOTS: I would love to get your feedback on this game. Please let me know what you think.
  2. NinetailsCorrin

    Yanfly's Steal Item + Battle Command List Error

    Hi everyone, So basically, my game uses Yanfly's battle command list and steal item scripts for VX Ace, but I've run into an issue. I have a thief class, and I want it to have snatch as a battle command. However, using it as a battle command causes it to automatically fail every time. I checked...
  3. JustANormalHero

    How to activate column animation

    Hello again! I'm sorry for this newbie problem, but I'd like some help in activating the column animation for the sparkle and glowing sword graphics while being stationary. I wanted them to go from the top graphic to the bottom. Same for the sparkles: I tried toggling walking and stepping...
  4. nekuzx

    VXAce Unwanted 1-turn delay on state restrictions "Attack an enemy", "Attack anyone", and "Attack an ally".

    I was doing some experimenting while trying to implement a very basic confusion state simply using the "attack an ally" state restriction. There I discovered that, immediately after applying a state with any of the three skill restrictions mentioned in the title, the foe would do absolutely...
  5. nekuzx

    VX/VXA More precise control on enemies with multiple actions per turn?

    I'm having a lot of trouble trying to design boss enemies with more than one action per turn. If I use states to control their actions, it will influence ALL of its actions, not just one, even if the action they took removed the status influencing them. Say for example that whenever the boss is...
  6. Karmazul

    VXAce Searching for Avery's Mimic Chest

    Greetings, I've been searching for this resource I saw a few years ago, but I have been unable to find it since then. It's a mimic chest sprite made by Avery. I checked the "Avery's Ace-Stuff" thread on these forums, but it's gone. I've been trying to search on Google to no avail. All I have as...
  7. buddysievers

    VXAce Hammy - FF9 Dialog System

    Hammy - FF9 Dialog System v1.01 Authentic Final Fantasy IX speech bubble dialog with message chaining, fade effects, and bubble positioning Introduction This script provides an authentic Final Fantasy IX dialog system for RPG Maker VX Ace. It displays message windows as speech bubbles above...
  8. buddysievers

    VXAce Hammy - FF9 Choice Window

    Hammy - FF9 Choice Window v1.01 Authentic Final Fantasy IX choice windows with speech bubbles, conditional choices, and unlimited options Introduction This script provides an authentic Final Fantasy IX choice window system for RPG Maker VX Ace. It displays choice windows with enhanced...
  9. buddysievers

    VXAce Hammy - FF9 Popup Window

    Hammy - FF9 Popup Window v1.01 Authentic Final Fantasy IX popup notifications with text formatting and reward displays Introduction This script provides an authentic Final Fantasy IX popup window system for RPG Maker VX Ace. It displays temporary popup windows with text content that can be...
  10. flowisnevercooking

    VXAce Looking for a fitting Character Sprite (and maybe battler) for this character.

    Resource Type: Characters, Battlers (optional) Maker Format: VX Ace Makers I Own: VX Ace Art Style: Any Description: Here's a difficult one - I need a sprite for this witch character. I'm currently using a placeholder sprite (which is simply slightly recolored RTP Witch), but doesn't really...
  11. buddysievers

    VXAce Hammy - Window Headers

    Hammy - Window Headers v1.01 Add labels to your game's windows with customizable headers Introduction This script provides a customizable header system for all windows in RPG Maker VX Ace. It automatically adds headers above windows to display titles, labels, or decorative graphics that...
  12. buddysievers

    VXAce Hammy - Window Shadows

    Hammy - Window Shadows v1.03 Add depth and visual polish to your game's UI with customizable window shadows Introduction This script provides a customizable shadow system for all windows in RPG Maker VX Ace. It automatically adds shadows behind windows to create depth and visual polish in...
  13. buddysievers

    VXAce Hammy - FF9 Windowskin System

    Hammy - FF9 Windowskin System v1.00 Recreate the iconic Final Fantasy IX window themes with dynamic type-based skinning Introduction This script provides an authentic Final Fantasy IX windowskin system for RPG Maker VX Ace. It automatically assigns specialized windowskin graphics to each...
  14. flowisnevercooking

    VXAce Looking for a young pirate captain sprite

    Resource Type: Character Maker Format: VX Ace Makers I Own: VX Ace Art Style: Ace RTP (or any) Description: Looking for a pirate captain, likely a kid (adult can also apply) and resembling the attached image below. (don't worry about hair or eyes, i can just recolor it.) Reference Images...
  15. MasterMoes

    VXAce Issue with TheoAllen's Gameover Choice + Battle Retry Script

    Hello all. I'm using TheoAllen's "Gameover Choice + Battle Retry" script in my game, which gives the player an option to retry a battle from where it started, go to their last save point, or quit the game every time they get a game over (the ability to start a battle over is only available if...
  16. dreamfall887

    VXAce Game keeps going to Game Over Screen and I can't figure out why

    Hi everyone, There's a weird bug that's happening in my game when if I lose a fight against a enemy, if I try to start a new game afterwards it will trigger the game over scene over and over. I can't figure out what script is causing it. I was wondering if someone could take a look and tell me...
  17. The_Green

    VXAce Temporarily disabling yanfly battle ui

    This might sound ridiculous, but for a joke in the game I'm working on, I need the battle ui to switch to the default one, then switch back when a switch is turned on. The thing is, I have no idea how to start doing this so I've gotta ask for help here
  18. VXAce Skill cooldown on RMVXA

    Is there a way to have skill cooldown in rmvxa? Every yanfly script/plugin ends up with an error ;/
  19. isaac3000

    VXAce I made 2 passive skills, functional the same yet no behaving the same.

    Hello everyone, I have these 2 passive skills: They apply these two states: They work as they should without any issues, my problem is with the one called Resilient Soul, applying state Def Up, it constantly shows this during battle: Notice the -Def Up? It's the state removing itself...
  20. plenitude

    FLPE for RPGVXACE in 2025

    so, i was trying to find a way to download and implement FLPE script in my game made in RPG Maker VX Ace, but i can't find any project download link or github page, the websites that have downloads are for different versions of rpg maker, except this one that doesn't work anymore. anyone knows...

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Pepper hopped up on my bed to snuggle earlier... and now there's grains of kitty litter all over the foot of my bed. Now she's in her own bed fast asleep. Sometimes, I like to wonder what Pepper dreams about... does she dream of chasing her toys? Pouncing on the lizards she sees on her patio? Purring in a sunny window? Receiving pets and scritchies?
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