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Recent content by _Shadow_

  1. _Shadow_

    Hello everyone I rarely post status updates, but so you can understand what is going on, since...

    Hello everyone I rarely post status updates, but so you can understand what is going on, since last year I am a father happy more than ever but as you can understand life becomes fast and very very tight. Working a lot and having less free time. So there it is, I was just passing by to give you...
  2. _Shadow_

    I had been to Bali, for vacation.

    I had been to Bali, for vacation.
  3. _Shadow_

    Long time no see People. Hello to all and my love to everyone. Been busy for a while and by busy...

    Long time no see People. Hello to all and my love to everyone. Been busy for a while and by busy I mean 0 free time. Exciting things I see. MZ became better and I have been to Indonesia for my first time. What a beautiful country it is! While I was there I understood why some people add some...
  4. _Shadow_

    @gstv87 Savage! :D

    @gstv87 Savage! :D
  5. _Shadow_

    [FREE TUTORIAL GAME FOR VX ACE] Events

    Happy new Year to you too @Marquise* and I also wish you good health, happiness and prosperity!
  6. _Shadow_

    POP! Onryo - kuntinilanak Sprite Poses pointing and crawling.

    It's been a while, so I might try to bump this.
  7. _Shadow_

    POP! Onryo - kuntinilanak Sprite Poses pointing and crawling.

    Some time ago I asked for a specific sprite that was made and I was very delighted: https://forums.rpgmakerweb.com/index.php?threads/pop-onryo-kuntinilanak-sprite-and-faceset.108753/#post-970268 Now based on that sprite sheet in POP! style, I need some more poses. Up, Down, Left, Right...
  8. _Shadow_

    HAPPY NEW YEAR PEOPLE!!!

    HAPPY NEW YEAR PEOPLE!!!
  9. _Shadow_

    [FREE TUTORIAL GAME FOR VX ACE] Events

    Happy new year everyone!
  10. _Shadow_

    Merry Christmas everyone!

    Merry Christmas everyone!
  11. _Shadow_

    [FREE TUTORIAL GAME FOR VX ACE] Events

    Ummmm.... maybe someday... :P Since we can use variables like arrays in js we can make an array full of texts for each language. Very bulky but it IS possible. We can even import values from files, ok I stop my mind here.
  12. _Shadow_

    [FREE TUTORIAL GAME FOR VX ACE] Events

    We can discuss in general for games we make, but at this point I don't have anything at my disposal except Events, and Events MV. Discussion in Greek can only be done via private messages since the forum has a strict to English post policy, in order to make posts reach a bigger audience. I...
  13. _Shadow_

    [FREE TUTORIAL GAME FOR VX ACE] Events

    Hello to you, yes there are a bunch of us around, @Dimitris and @AceOfAces_Mod are two I can easily remember.
  14. _Shadow_

    So, will MV ever get the promised features?

    First off my smilies were not meant to be passive aggressive. Your reply though, is. I never blamed anyone either. What are you talking about? I was literally confused, I literally asked you to elaborate so I can understand the situation and probably help out because I WAS literally...
  15. _Shadow_

    So, will MV ever get the promised features?

    They fixed RPG Maker 2003 bugs, did you know that? :) To be honest here, Degica is the Publisher for the rest of the World. Enterbrain calls the shots here. So Degica should not be blamed in the first place. By the waty, you say MZ makes your pc lag, then you call it a polished MV. :P You should...

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Twitch stream is live with Resident Evil 9! Feel free to drop by!
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All of the skill/system icons: Done
Pepper hopped up on my bed to snuggle earlier... and now there's grains of kitty litter all over the foot of my bed. Now she's in her own bed fast asleep. Sometimes, I like to wonder what Pepper dreams about... does she dream of chasing her toys? Pouncing on the lizards she sees on her patio? Purring in a sunny window? Receiving pets and scritchies?
Oh no... she's back in my bed.
Really interesting seeing the public be so okay with the placeholder art in Slay the Spire 2. I guess they trust in the potential of the final product, but it would be cool if the general consumer had a better understanding of dev pipelines.
Haven't updated my status in awhile. I'm taking a short break from working on my game because I have a sliiiight burnout,,

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