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A downloadable experience for Windows

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What do you do when you wake up [?] after the world [?] ends?
Guide Kumira and Binko as they try to find any other living [?] soul besides themselves.

Find forgotten moments in the world [⸮] and interact with them as you wish, or don't.
Credits:

• Luc Antolak (@f.lorui)
    - Story, Writing, Game Design, Programming, Character Design and Texturing, Animations, Sound Editing

Jurica Barišić (@Velvet Wulf)
    - Character Models, Animations, 3D Assets

• Sketchfab Collection: 3D Assets
• Youtube Playlist: sounds and music
• Mixamo: animations
• Cover image: edited photo of a ceramic tile
StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsf.lorui, Velvet Wulf
GenreAdventure, Interactive Fiction
Made withUnity
Tags3D, artgame, Atmospheric, Exploration, Narrative, Post-apocalyptic, Story Rich, Surreal, Walking simulator
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles

Download

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Click download now to get access to the following files:

misura tacet.zip 102 MB

Development log

Comments

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hahahha i forgot that i can press F to get off car when driving around so definitely missed dialogue regarding many sights...will try again!

Thanks again for the help! I'm sorry to say I haven't been able to reach the end (I'm having a really hard time with the navigation, haha), but I think I've seen most of the game now!

I enjoyed the dual-character concept, controlling them with a keyboard felt pretty smooth! It's been great discovering their different personalities, too, and seeing them interact.

The tea party scene is probably my favourite so far. It was adorable! (Though I think I accidentally picked one of the animals back up and couldn't drop it?)

A detail I really liked how the music all came from in-universe devices. And the rear-view mirror on the car. (The hand-drawn map is an awesome idea too, though sadly I struggled to get around in spite of it!)
Lots of cool/mysterious sights to see overall, it creates a lot of atmosphere and intrigue! 

(+1)

thanks for giving it a go !

i'm bad at navigation as well, don't worry haha, it's tough to find the balance between evoking the feeling of being lost and actually making it unplayable, if you have any specific things you struggled with let me know so i know for my future works :]

if you picked up an animal with Kumira, she can't put it back down, she'd want to throw it into the lake instead, but i do realize now it looks like a bug to an outside player, my bad !

i'll leave a short description of where to go to get the ending if you ever feel like revisiting, but thank you so much for your time and the kind comments !

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after turning off the alarm, when you visit at least 3 other locations, you will pick up a radio and when you get back into the car it will pick up a signal of the final location when you're close enough

there's two paths to reach the location:

  1. starting from the area with the piano, drive up north following the fence, they will pick up the signal pretty quickly and comment on it, then just continue going straight until the signal is loud enough for them to leave (there will be a gate in the fence)
  2. starting from the area with the painting in the forest, follow the road where the dinosaur's head is pointing, when you reach a shopping cart with a balloon, take a right turn and drive straight under the bridge, the road will slowly disappear, but just keep going straight through the tree clearing (you can use the radar to pick up the location and just drive towards it at this point) until you reach that same gate in the fence

I'm enjoying the game so far, but I can't seem to figure out how to find people (after the alarm section)!

(+1)

thanks for playing !
after you turn off the alarm, you're free to drive around and explore points of interest you find
they will be marked on the detector device with a circle and will pulsate when you're near it so you can exit the car (with F) and explore the area

see where that takes you and what you discover :]

Oh, thanks for the response, I'll try that! I had attempted to get out of the car a few times and it was refused, but maybe I wasn't parked in quite the right spots!

(+1)

no problem, let me know if you need any more tips, thanks for giving it a shot !

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