Update 1.1
Kaboomania » Devlog
- added a NEW Huelsbeck music track for game over screen
- raised needed fastram for WHDLoad to 8 MB
- fixed a bug spawning collectables on wrong position after killing an enemy
- note: if you use a second floppy drive or other ram-consuming hardware you need at least 1MB of additional slow/fast ram or the game will crash
Files
kaboomania-demo.adf 880 kB
13 days ago
kaboomania-demo-whdload.lha 787 kB
13 days ago
Kaboomania
An AGA Retro Maze Bomber for Amiga 1200 / Amiga 4000 and PC
Fancy Factory
| Status | In development |
| Publisher | |
| Author | Axel (Fancy Factory) |
| Genre | Action |
| Tags | 16-bit, aga, Amiga, amiga-1200, Casual, Local multiplayer, maze, Pixel Art, Retro |
| Languages | English |
More posts
- KABOOMANIA session at the last "The South West Amiga Group" event!14 days ago
- DEMO out!!!15 days ago
- Big announcement - game and Kickstarter!34 days ago

Comments
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This also fixed the crash when using a second floppy drive without extra RAM on stock A1200 (tested until Level 5). 🙂👍