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Update 1.1


  • added a NEW Huelsbeck music track for game over screen
  • raised needed fastram for WHDLoad to 8 MB
  • fixed a bug spawning collectables on wrong position after killing an enemy
  • note: if you use a second floppy drive or other ram-consuming hardware you need at least 1MB of additional slow/fast ram or the game will crash

Files

kaboomania-demo.adf 880 kB
13 days ago
kaboomania-demo-whdload.lha 787 kB
13 days ago

Comments

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This also fixed the crash when using a second floppy drive without extra RAM on stock A1200 (tested until Level 5). 🙂👍

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