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Class reference
Inherits: Object
A singleton for managing NavigationServer3D implementations.
NavigationServer3DManager is the API for registering NavigationServer3D implementations and setting the default implementation.
Note: It is not possible to switch servers at runtime. This class is only used on startup at the server initialization level.
void
register_server(name: String, create_callback: Callable)
set_default_server(name: String, priority: int)
void register_server(name: String, create_callback: Callable) 🔗
Registers a NavigationServer3D implementation by passing a name and a Callable that returns a NavigationServer3D object.
name
void set_default_server(name: String, priority: int) 🔗
Sets the default NavigationServer3D implementation to the one identified by name, if priority is greater than the priority of the current default implementation.
priority
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