X Tutup

Fun With Fang Third Party Adventure License

If you adhere to these terms you are allowed to publish free or commercial game adventures declaring compatibility with Fängelsehåla without express permission from either Dieku Games or Garry Snow Media.

Allowed – Go For It!

  • Written adventures that are compatible with the Fängelsehåla core rule book and implied setting.
  • Use of names and descriptions of character types, equipment, rune stones, edibles, magic items, and monster features within the context of an adventure.

Not Allowed 

  • Replication, modification, or additions to the core rules.
  • Creation of setting books, monster books, splatbooks, or game accessories like screens, miniatures, dice, tokens, cards, and digital tools such as dice-rollers or character creators,
  • Using art or text from any previously published Fängelsehåla works, unless you have expressed permission from the copyright holders.
  • You cannot use AI in either the writing or art.
  • You cannot include any content that would promote discrimination.

Be Clear on Licensing

You’re not allowed to give the impression that this is an official Fängelsehåla product or that we endorse or sponsor you in any way unless we’ve made special arrangements with you.

The following text must be included in the legal text, somewhere visible in the publication, and on the website or storefront where you promote the product:

[Your Product’s Name] is an independent production by [Your Name or Publisher] and is not affiliated with Dieku Games or Garry Snow Media. It is published under the Fun with Fäng Third-Party Adventure License.

Fängelsehåla is a copyright of Dieku Games and Garry Snow Media.

You are allowed and encouraged (but not required) to use the Fun with Fäng logo which signifies compatibility. Your product cannot use the Fängelsehåla logo unless you have our explicit permission. DOWNLOAD

Dieku Games and Garry Snow Media takes no responsibility for any legal claims against your product. Any legal disputes, controversies or claims related to this license shall be governed by and construed in accordance with the laws of Canada and be settled by a Canadian court.

 

And Finally…

The real world can be dark, depressing, and cruel. While we encourage creating difficult challenges for characters, please keep in mind that the world of Fang is based upon the innocence and simplicity of children books – and should remain that way. The setting also pays immense homage to the beautiful Swedish people for their contributions to the world and all references should be done with utmost respect.

 

Questions?

Do you have an idea for something that falls outside of the license, or just unsure of something? Feel free to reach out discuss it with us!

Adventure Jam Tips

Check out advice and tips on designing Adventures for Fang!

 

Making Monsters

Making Monsters

Monsters in FÄNGELSEHÅLA are more than just obstacles; they are puzzles, horrors, and tricksters designed to challenge players in unexpected ways. Whether they lurk in the shadows of a forgotten ruin or erupt from the depths of a poisoned lake, monsters define the...

Illustrators That Define the Look of Fäng

Illustrators That Define the Look of Fäng

Drawing Inspiration for Your Fun with Fäng Adventure Jam Entry One of the key elements that makes Fängelsehåla unique is its distinctive visual style—a fusion of Mid Century Modern children's book illustration and IKEA minimalism. This aesthetic is more than just a...

From Sketch to Digital: A Guide to Creating Illustrations for Fäng

From Sketch to Digital: A Guide to Creating Illustrations for Fäng

When designing an adventure for the Fun with Fäng Adventure Jam, visuals can help bring your ideas to life. Whether it’s a dungeon map, a monstrous creature, or an item illustration, having a simple process to move from paper sketches to final digital art can make a...

Merry Hexmas with King Kringle

Merry Hexmas with King Kringle

As part of the Merry Hexmas proposed by Prismatic Wasteland, the author of Barkeep on the Borderlands, and OSR blogger. Although perhaps outside the realm of a single hex, here is a full on adventure, where Prince Pumpkin and his cronies have kidnapped the Tomte's...

Making Magic: Heirlooms in FÄNG

Making Magic: Heirlooms in FÄNG

In the strange and wondrous world of Fängelsehåla, magic doesn’t rain from the sky or blast through every encounter—it’s special, mysterious, and always a little weird. That’s by design. For the Fun with Fäng Adventure Jam, we encourage you to include magic in your...

Follow us on social media!

X Tutup