Users navigate backward through screens using back navigation. Most Android devices have a back button—physical, software, or gesture-based. Usually, you shouldn't add a back button to your app. However, Android Automotive OS (AAOS) devices in compatibility mode use a system back button. This handles navigation, so you don't need to add your own. For details, see AAOS Compatibility Mode.
Android maintains a back stack of destinations as the user navigates
throughout your application. This usually allows Android to properly navigate to
previous destinations when the Back button is pressed. However, there are a few
cases where your app might need to implement its own Back behavior in order to
provide the best possible user experience. For example, when using a WebView,
you might want to override the default Back button behavior to allow the user to
navigate back through their web browsing history instead of the previous screens
in your app.
Implement custom back navigation in Compose
In Jetpack Compose, you can handle custom back navigation using the
BackHandler composable.
When using Navigation Compose, you typically use
NavController.navigateUp() or NavController.popBackStack()
to navigate to the previous screen in the back stack. However, BackHandler
is useful for cases where you want to implement custom behavior when the user
presses the system back button or uses the back gesture. For example, if you
are displaying a WebView in your app, you might want to allow users to
navigate back through browsing history when they press the system back button.
If you have multiple enabled BackHandler composables at different levels of
your composable tree, only the innermost one intercepts the back event.
Implement custom back navigation with Views
ComponentActivity, the base class for FragmentActivity and
AppCompatActivity, lets you control the behavior of the Back button
by using its OnBackPressedDispatcher, which you can retrieve by calling
getOnBackPressedDispatcher().
The OnBackPressedDispatcher controls how Back button events are dispatched
to one or more OnBackPressedCallback objects. The constructor for
OnBackPressedCallback takes a boolean for the initial enabled state. Only when
a callback is enabled, for example when isEnabled() returns true, will
the dispatcher call the callback's handleOnBackPressed() to handle the
Back button event. You can change the enabled state by calling
setEnabled().
Callbacks are added using the addCallback methods. Use the
addCallback() method which takes a LifecycleOwner. This way the
OnBackPressedCallback is only added when the LifecycleOwner is
Lifecycle.State.STARTED. The activity also removes registered callbacks
when their associated LifecycleOwner is destroyed, which prevents memory leaks
and makes it suitable for use in fragments or other lifecycle owners that have a
shorter lifetime than the activity.
Here's an example callback implementation:
Kotlin
class MyFragment : Fragment() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) // This callback will only be called when MyFragment is at least Started. val callback = requireActivity().onBackPressedDispatcher.addCallback(this) { // Handle the back button event } // The callback can be enabled or disabled here or in the lambda } ... }
Java
public class MyFragment extends Fragment { @Override public void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This callback will only be called when MyFragment is at least Started. OnBackPressedCallback callback = new OnBackPressedCallback(true /* enabled by default */) { @Override public void handleOnBackPressed() { // Handle the back button event } }; requireActivity().getOnBackPressedDispatcher().addCallback(this, callback); // The callback can be enabled or disabled here or in handleOnBackPressed() } ... }
You can provide multiple callbacks using addCallback().
When doing so, the callbacks are invoked in the reverse order in which they are
added - the callback added last is the first given a chance to handle the
Back button event. For example, if you added three callbacks named
one, two and three in order, they would be invoked in the order of
three, two, and one, respectively.
Callbacks follow the
Chain of Responsibility
pattern. Each callback in the chain is invoked only if the preceding
callback was not enabled. This means that in the
preceding example, callback two would be invoked only if callback three
was not enabled. Callback one would only be invoked if callback two
was not enabled, and so on.
Note that when added using addCallback(),
the callback is not added to the chain of responsibility until the
LifecycleOwner enters the
Lifecycle.State.STARTED
state.
Changing the enabled state on the OnBackPressedCallback is strongly
recommended for temporary changes as it maintains the ordering described above,
which is particularly important if you have callbacks registered on multiple
different nested lifecycle owners.
However, in cases where you want to remove the OnBackPressedCallback entirely,
you should call
remove().
This is usually not necessary, however, because callbacks are automatically
removed when their associated LifecycleOwner is destroyed.