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A downloadable game

An 8-Bit Shadowdark Adventure

Presented in bold, black-and-white pixel art style with NES-inspired layout and design. This is a love letter to cartridge-era dungeon crawls, rebuilt for the tabletop.

Deep within a buried temple lies an ancient construct, a towering golem-war engine waiting to awaken. Inspired by the spirit and structure of Mega Man 3, Mega Mana is a fast-paced, boss-room dungeon built for Shadowdark RPG.

Eight chambers. Eight power crystals. One colossal war-machine buried beneath the earth. Decide whether to awaken the machine… or stop it forever.


What’s Inside

  • A complete drop-in dungeon adventure
  • 3 major adventure hooks (earthquakes, copper rush, or kaiju threat)
  • A full dungeon map built around crystal-powered chambers
  • A D20 encounter table
  • Mega Man 3 inspired traps and enemies


Five pre-generated characters are included:

  1. Stone (blade-wielding adventurer)
  2. Rolyn (light-bound defender)
  3. Lumen (arcane master)
  4. Dash (fierce tracker)
  5. Otto (armored tank and mechanic)

Or bring your own party.


Update Notes

  • Added numbers to the map
  • Health tracker bar update
  • Cover art tweaks
  • Indicated that it's a 3rd level adventure
  • Character sheet updates
Updated 11 days ago
Published 25 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorThe Department of Unusual Observations
GenreRole Playing
TagsDungeons & Dragons, minima, My First Game Jam, One-shot, OSR, shadowdark, Short, Tabletop, Tabletop role-playing game

Download

Download
Mega Mana v1.2.pdf 1.5 MB

Comments

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This is super awesome.

Some tiny errors (I think),  Dash has WIS 8 with WIS-Mod 0 and CON 9 with CON-Mod 0 and they should be Mod -1 respectively.

And Otto should have a DEX-Mod -3 instead of +3

Hey thanks for pointing those out! Updated in 1.2!

This is SUPER cool! I love the design and art, and how you've been able to strip back Shadowdark even further. One thing I do find myself missing though are the room numbers.

(+1)

Hey thanks for the compliments and feedback Michael - room numbers coming in an update here in the next couple weeks!

What an interesting concept! I loved the style and artwork.

(+1)

Hey thanks! This style was pretty new for me. I've never done pixel art before. I got to work with an artist out of Mexico City and discover how difficult it is creating something that spans mediums like this. I had to learn about pixel densities and I now have insane respect for pixel icon designers!

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