Hi, I'm Chad! I'm a second year Computer Science For Games undergrad at the University of Brighton. I have a background in creative writing and world building, using tools to bring ideas to life, including Photoshop, Illustrator and Blender. I've worked a lot in Unreal Engine on and off for years, but since starting university, I've tried other engines and frameworks such as Unity, SDL, and Phaser.
Am I Tape? (2026)
This project was created for GGJ 2026, and has been my favourite GGJ so far. As intense as jams go, I decided to undertake some programming this time around, as well as helping with the 3D assets.
Flax: 2D (2026)
My first semester for year 2 at university I had to create a web-based game with Phaser.io. It was the perfect opportunity to explore another iteration for research of my Flax universe. You can play it here:
https://www.chadnippard.com/games/flax2d
All Hail The Bubble (2025)
I was the 3D modeller for this project for GGJ 2025.
Flax: Bot City (2025)
Getting the chance to work in Unreal Engine again for my second semester, I decided to make a first person shooter iteration standalone level for Flax: The Game.
Escape Gnipahellir (2025)
This was created in the Unity Engine for my first semester at university, and I'm proud to say it only took 10 days of development!
Check out my portfolio website for more details.
My life goals: