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Locomotive BASIC 1.1 Only :(

(2 edits)

It's a fair point well made.  I've just spent a few hours removing FRAME and COPYCHR$ to make a 1.0 and 1.1 compliant version.  I want to be judged on the 1.1 as it's enhanced over 1.0. I appreciate you spotting it, this is my first entry and hadn't considered the difference in ROMs, I won't make that mistake again.  I've updated the instructions, put an astro.bas and astro1.bas on the disc and submitted an update.  Thank you

Entry updated.

Thank you very much, I'll be more mindful of the variances in native ROMs in future.

Thanks for the update, I did some poking around so feel free contact me at "out_bush at hotmail dot com", I made some changes to the control system and my version only needs one TEST, depending on how TEST is used, it can either be faster or slower than COPYCHR$(#0).

Hey love this!  I put myself under pressure to resolve the 1.0 requirement as you were quite right, and once I realised, I couldn't take the easy way out and say 6128 only!  I'll make sure I consider ROM upgrades in future. I'd be keen to see how to get around two TEST commands, I'll email you, thank you

Yes, it's not Compulsory to write it in BASIC 1.0 and in the past entries weren't rated based on which BASIC they could or couldn't work on unless someone said "Here's my Game it's for the Amstrad CPC 464/664/6128 and Plus Range", though I don't know that for sure.

It's simply a view I hold that Games should be able to run on any machine, though Get some of those things become difficult when 10 Lines is concerned - normally it's the extra parameters in the graphical commands which leaves BASIC 1.0 behind in the amount of space saved. 

Though take a look at my game "Revisiting the Exit" from the 2025 contest, it's PUR-120 though had to work hard to get it like that and it was a reworked version between "Find The Exit" from the 2022 in the PUR-80 and "Find the Exit Red" from the same year in the PUR-120.

I agree, I hadn't considered it when I started writing, as you'll know, it was hard enough to cram it all in, it probably took me longer than it should have but once I'd started, I had to finish.

I took a look at "Revisited the Exit" and it's brilliant. Really impressive to see how you managed to iterate on your 2022 versions and squeeze the reworked game into the PUR-120 category. That takes some serious optimization skills. Awesome work!

very good

Thank you

Awesome !!!!

Thank you very much

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