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Created for Pico1K Jam in 2025!

One button to control the swinging head. That's Pivop! We love him.

Give him hearts!

Play the original here.


Source Code

Compressed source code here.

This source code is 1023 compressed bytes. I used Shrinko8 to compress it. This still requires me to be very careful with how I write the game, but I ultimately find the algorithm for compressed bytes to be fairly opaque. I hope one of these jams in the future uses straight character count!

One of the unfortunate things about using a tool like Shrinko8 is that it makes the code even less legible. I entertained the idea of doing the compression myself and keeping my one-letter variable names that relate somewhat to their function in the code, but ultimately I have a job and I would like to finish Silksong at some point. So if you are reading this code I wish you luck!

You can read the uncompressed code here but please be aware that it is a bit of a mess. I started off giving things very terse names because I thought I would be condensing it myself.

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