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This is the Jam version of Bakescapery, created in three days.

For more content and some quality improvements, check out the full version:

https://8bitllama.itch.io/bakescapery

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Instructions: point and click

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This game was created for Bread Jam 2

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Thank you https://alexjgriffith.itch.io/Β for the LΓ–VE HTML builder:

https://alexjgriffith.itch.io/lovejs-player

Updated 2 days ago
Published 10 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Author8BitLlama
GenreAdventure, Puzzle
Made withLΓ–VE
Tags2D, Cozy, Cute, LΓ–VE, No AI, Pixel Art, Point & Click, Retro, Short
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly

Download

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Click download now to get access to the following files:

Bakescapery.zip 21 MB

Development log

Comments

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(2 edits)

Edit: The full version of the game is here!Β 

https://8bitllama.itch.io/bakescapery

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Hello all! Working on the full version now, thank you all for the amazing feedback so far! This is my first ever point and click game, so it's a learning process!Β 

One thing I'll definitely do is expand the click detection by a bit, to allow some margin for error. Not all screens are the same size of course :)

Please continue to provide suggestions if you have any!

(+1)

This was fun! The puzzles weren't frustrating, and the aesthetic is cozy and charming. Looking forward to the full version!

the pixel hunt was pretty frustrating, and for no good reasonΒ 

I don't remember ending up in a pixel hunt situation, were you able to get through it?

Thank you! The full version is out now!

https://8bitllama.itch.io/bakescapery

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missing one slice of bread, still have pot, spatula (used)Β and cogΒ 

where did u get the cog?

from the menu

(+5)

Cool game! But I never needed to use the cog to do anything? And the bit with the knob was pretty confusing - it didn't really look like anything was there.

Thank you! The cog will be important in the next section, when I finish the full game. I left it in as a sneak peak :)

Thanks for your feedback about the knob. I will see if I can make that more obvious!

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