Hi folks,
I recently slapped together a quick tool for exporting fonts out of Picotron into the BMFont XML format. I figured I'd share it in case anyone else has this incredibly specific and niche need. It's just a quick-and-dirty tool - it requires running un-sandboxed, always dumps the currently loaded main font, and always dumps it to /desktop - but it might be a good starting point if you need it.

An endless scroller where you have to prevent the alienships getting past you, by shooting them all to their defeat.
If an alien have passed, or if your ship has no more lives left, then the game is over.
Controls:
Use the arrow Keys to move
Hold Z and to switch to a different ship
Press X to use a Bomb (Bombs will also trigger automatically)
Press Enter to pauze the game
A second player can join on keyboard by using ESDF to move, and W to join and change ship.
More players can join by using controllers, and pressing 'O'.
Up to 4 players can technically join, but I've not tested that feature out.
This project was my first Pico-8 project to experience the program, left as an unfinished WIP.
Now I think it has it's place on the BBS as an endless scroller.
Hope you'll enjoy!
Друзья: Викторина Росса
Русская версия моей игры «The One With The Embarrassing Trivia».
Небольшой квест, вдохновлённый моим любимым сериалом «Друзья», а именно серией «The One With the Embryos» (S04E12).
Здесь вы сможете исследовать квартиры главных героев сериала, а затем принять участие в знаменитой викторине, которую подготовил Росс.
Hello!
We are a team of two called Ursamancer Studio.
We made a small puzzle platformer as our very first game. While working on a larger project, we decided to take a break and create a tiny game from start to finish.
PICO-8 was perfect for that.
Embark on a journey with Kaitlyn and Ryan, siblings trying to find their way back home.
We had a lot of fun making it, and we hope someone enjoys playing it.
Martin: Programming, Music
Ethan: Art, Story (Ethan's art: https://www.youtube.com/@EthanJustCreates)


A Traditional Rogue-like game for the 7DRL Challenge 2026. Enjoy!
The full title is Sleepwalk (through The Long Winter Nights till Childhood's End).

Controls
Arrow Buttons to move; Circle Button to wait for one turn; Cross Button to open menu.


Unveil the mysteries of the KNIGHT SKY.
Arrow keys to move.
Once you have revealed enough of the sky, a portal opens to the next level.
Be watchful: alien monsters will deplete your health. But fear not: potions will heal you, and coins can be spent to reveal more!
Complete 9 levels to win. Each run-through is unique due to randomly generated levels.
(NOTE: levels are sometimes unbeatable, but usually with enough planning you can reach the exit)
Submitted to #7DRL 2026. This game reimplements the basic mechanic of my game Bumparound.
Title: 🌲 Survive the Wild in Fox Fall Adventures!
Hey PICO-8 folks!
I just finished my newest project, FoxFallAdventures, in this mario level Platformer and I think you’ll have a blast with it. It’s a [e.g., “top-down adventure where the forest is alive, the obstacles are tricky, and danger lurks around every tree, smash some blocks grab a chicken to unleash your full power!”].
Why you’ll love it:
Play the 10 crafted levels or play chaos mode for an endless adventure with random procedural generated levels.
Tiny pixels, huge fun 🎨
Challenges that keep you on your toes ⚡
Super easy to jump in, but tough to master
I will be creating a extended mode for the google play store if you want to check it out there, due to Pico 8 limitations I cannot add all the things I want.
Play it here:

My first mod for Celeste Classic. Instead of a dash, you have an upgradeable jetpack!
Huge thanks to Acedic for the actual jetpack implementation, and Melamine for letting me use this incredible rendition of a track from the Cave Story OST.
Additional thanks to Krakerz, Swordy, Snek, and the Celeste Classic discord server for your support and enthusiasm! Yall are crazy

Overview
This is my first PICO-8 game. I was inspired by my love of the Zelda series, especially nostalgia for Link's Awakening and A Link to the Past, to create this top-down action adventure. I had the idea of a Zelda-style game that could be played by different characters and wanted to create challenges that could be approached in different ways.
You begin the game as Cassie, a young witch who must investigate an evil that has fallen over her town. I will not discuss much of the details of the game in this post, as I think the process of discovery is a lot of the fun of these games. But please leave comments or questions in the thread; I'd love to hear from people who play this!






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